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:iconsirkura:
Sirkura Featured By Owner Oct 15, 2014  New member Hobbyist Digital Artist
Wow i've been following your work for a while. it was actually one of your models on a moding forum for brawl that got me interested in MMD! (this one to be exact forums.kc-mm.com/Gallery/Brawl… I'm happy i found it, my own modeling and animation skills have improved greatly from the program. however i have a question:

when you create a model from scratch and go thru the weighting process, do you do it in MMD? or do you import the weights into mmd? i have several models i made that i want to import, already weighted, but when i try they break. the weights are no longer kept, and i would personally not want to weight the bones again >.> i'm sure you understand its a pretty tedious process.

sorry for the wall of text. xD i tend to ramble
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:iconchatterhead:
chatterHEAD Featured By Owner Oct 15, 2014   Digital Artist
Well i used to rig in pmd editor but i rig in metaseq, With my metasequoia i can actually SAVE as pmd or pmx
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:iconsirkura:
Sirkura Featured By Owner Oct 15, 2014  New member Hobbyist Digital Artist
ah i see, i use 3ds max personally. i always liked how open source it is and its well organised design. hmmm i use a pmd script in max. wonder if it gives me issues since the model i have use's a skin modifier instead of physique (it needs to use dummy bones for the program i made her for) i'll see if i can get it working. just need to be more familiar with the format i guess. thank you ^^
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:iconfivewarna:
FiveWarna Featured By Owner Aug 23, 2014  New member
i wonder
are you do UV texture Using PS or SAI ? do you coloring with mouse?

-sorry i can't type english well
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:iconchatterhead:
chatterHEAD Featured By Owner Sep 14, 2014   Digital Artist
U use PS and I use a mouse :D
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:iconvocaloidsfan:
vocaloidsfan Featured By Owner Jun 23, 2014  Hobbyist Digital Artist
a little question,do you always use meta to model every part or syou sometimes use other modeler's parts?Just wondering cause some of the models of yours kinda remind me of some style of different modelers.
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:iconchatterhead:
chatterHEAD Featured By Owner Jun 24, 2014   Digital Artist
heeellllll no,I think thats wrong,I dont even know how to fully always transfer parts of a pmd
every single part of a model that I have I need the mqo data for them, even if its something as small as an earing
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:iconpatchouli-rolling:
Patchouli-Rolling Featured By Owner Feb 5, 2014  Hobbyist Traditional Artist
i'm confused, why do all your female models have the same body type?
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:iconchatterhead:
chatterHEAD Featured By Owner Feb 6, 2014   Digital Artist
well I used the same body base on asami,PM and akira nd kelly but when I make a completely different model I just mesh an old model differently and change the textures cause some people actually start from scratch every single time but thats #TeamTooMuch
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:iconpiroshkii:
Piroshkii Featured By Owner Feb 13, 2014  Hobbyist Digital Artist
omg #TeamTooMuch 


omg xDDD
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